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"Us. Be the Voice. Vote" by Team Creative Code

In the 2014 midterm elections 91.8% of young people DID NOT vote. Team Creative Code designed "Us - Be the voice. Vote." to connect with this audience. It is a campaign that highlights an individuals community to increase voter turnout. In this context, what is community? It is the people you interact with everyday. It is your family. It is your friends and your acquaintances. The campaign is comprised of a series of physical interactions: 1. AN IMPACT REMINDER. Highlighting an individuals direct impact on their community with a token. 2. COMMUNITY CONNECTION. Capturing attention with urban art installations centered on: ‘You are the face of California. Be the voice. Vote.’ It captures the image of the individual and connects it to a greater body of citizens. 3. AFTER THE BALLOT. Moving the community to celebrate their voice and vote after the election.

Semester: Fall 2015
Course: Innovation Studio
Faculty: Lisa K. Solomon, Susan Worthman
Status: Live|Last updated:September 29, 2023 8:52 AM
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MENTA

MENTA is a volunteer community where college students create events that interest and educate high school students about civic engagement. The college students find meeting spaces, relevant guest speakers, provide refreshments, and connect with groups of high school students to participate. During the event, the college and high school students will engage in activities where they can get to know each other as well as discuss civic oriented issues. From here, mentor relationships develop organically where it’s the college and high school student’s responsibilities to begin and continue the mentoring relationship. MENTA will provide a website that guides the college students in developing the events as well as tracking each event held so the college student can use the history as a resume building tool.

Semester: Fall 2015
Course: Innovation Studio
Faculty: Lisa K. Solomon, Susan Worthman
Status: Live|Last updated:October 25, 2016 4:51 PM
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Loop

Loop enables customers to understand how much of their personal data is already public. This product encourages customers to reclaim control over their data - either though using their data to make money or by keeping the data to control personal data privacy settings. The product educates how much personal data could be worth when it is aggregated with other members and sold to interested parties.

Semester: Fall 2014
Course: Innovation Studio
Faculty: Lisa K. Solomon
Status: Live|Last updated:October 25, 2016 4:51 PM
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Buckkit

Buckkit is a web browser extension designed primarily for Millenials, as they face challenges in managing their ongoing finances. Specifically, we uncovered through dozens of interviews with these consumers that they: 1) Save backwards – they spend what they have to and what they want to now, figuring they will save what they have leftover. 2) Find financial check-ins stressful, as they often find that they don’t have as much, if anything, left to save once they have finished spending for the short term. 3) Encounter the biggest impulse-spend pitfall while shopping online – it’s tempting and easy to click and make a purchase without thinking about longer-term trade-offs. Buckkit helps address these three issues by facilitating savings goals before spending begins and providing a visual indicator of progress versus those goals within users’ web browsers: 1) Users first set up their goals for the money that remains after necessities (i.e. rent, bills) and automatic long-term savings are paid, desi…

Semester: Fall 2014
Course: Innovation Studio
Faculty: Lisa K. Solomon
Status: Live|Last updated:October 25, 2016 4:51 PM
zero star rating average
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